Showing posts with label Basing. Show all posts
Showing posts with label Basing. Show all posts

Sunday, 16 July 2017

127. Testing Terryn. Imperial Knight part 4.

As always, let's start this off with...
I KNOW I'VE BEEN AWAY A WHILE

Sorry folks, I've just been not great at stuff.
I'm trying to get back into things, so stay tuned to my various outlets for more info.

On to hobby talk.

So, the new 40k came out...

I'm not totally sold yet.
Mechanically I can deal, however, it currently lacks flavor.
This is something I think the new Codex books will add in, and when they do, I'll be back in it.

But until then, I think I'm mainly gonna play AOS, Bloodbowl and other stuff.
To that end I've mainly been doing some AOS painting.

If you follow me on Instagram you've probably already seen a lot of this, but I'm posting here because I probably should have done that to start with.


So, the first thing back here will be the earliest painted thing I guess


The Imperial Knight .


I finally decided on a scheme ( I think XD )
I'm going for house Terryn, but with a significantly higher contrasting colours; more depth, gradients and richer colours all around.


This is my tester shoulder pad (I for some reason ad one spare)

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I'm also not a big fan of the Terryan transfers.
I know there is a third party resin pad available, but it just doesn't quite look right to me, so I decided to have a 'quick' go at free handing the iconography.


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I know the eagle isn't quite right, and the Diamonds are also placed slightly weirdly, but then, this is why we do tester models, right?

That's all for now.

40k updates may be less frequent, but I've got a chunk of other stuff to throw up here, so stay tuned Underhivers!


-DH-

Monday, 29 February 2016

94. Paint Factory. Imperial Knight part 3.


So, it's been a while, but I have been super busy working on stuff!
I'll get round to organising and uploading the picture for them soon, but as usual, if you keep an eye on my Instgram you'll get to see them sooner rather than later!


In the meantime here is the Imperial Knight all put together and with a bit of paint on it in places.


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I still can't decide on what colour to paint it aha

I've been toying with this scheme;



(Image taken from here - http://www.belloflostsouls.net/2016/02/showcase-29-imperial-knights-traitor-admech.html )

Either that or one of the Purple/ Turquoise ones.

Opinions always welcome.
In the meantime, I'm going to crack on with other stuff and hopefully be inspired

Peace
-DH-


Monday, 15 February 2016

93. Manufactorum. Imperial Knight part 2.

Honestly I have been busy with hobby stuff and not just slacking off.
The Imperial Knight has been a lot more effort than I thought!

Due to adjusting the positioning of the legs I've had to do some pretty substantial sculpting work on the legs.

The first on to get the sculpting treatment was the standing leg;

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It is the right shape and stuff, but I'm not quite sure I managed to get it smooth all over... hard to tell until it gets some paint on it...


As well as scultping legs, I've been trying to magnatise the whole thing... or as much of it as possible.

Where magnets wont do the job, pins will.

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I worked a bit more on the base too

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And this is the leg that is standing on said rhino

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It took a good deal of time to get all of the sculpting bits done.
I'm not the best at it so I put extra effort in to make the shapes as natural as possible.

Probably could have done a better job, but with the shin guard on any mistakes/ irregularities shouldn't be too noticeable (I hope).

Anyway, after finishing all the bits it was time to stick together what I could.

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And a shot of it all together (well most of it).

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I've left as much of it as detachable as possible for when I paint it.

Got a bunch of sprays to do the base coats with, not sure on the colour scheme though.

Suggestions?

Any thoughts, comments and such welcome as always.

Peace!

-DH-

Friday, 5 February 2016

92. Imerpial March. Imperial Knight part1.

So here we are, a real update with real things.

I've been working on a lot of Bloodbowl, Age of Sigmar, and other assorted projects.

I've also done some work on my Amiibo stuff on The science of selling yourself short.


But I digress...

I've been casting some wings for my Sisters of Battle, but they're got a wee while to go before they are ready for showcasing.
In the meantime I've started my Salamanders. Finally!
But that is not what this post is about.

Today it all about my Imperial Knight.
I got one of these a few weeks ago, and I've been working through it over the last couple of weeks.
I wish I had more work in progress pictures of this, but for the most part it is just a normal Imperial Knight so far.

I did however, want to make a bit more effort with it.
I will be reposing the legs, so I've been cutting them up to re pose them.
I also wanted to make the base of the Knight match my gaming board.

So here is where we are at so far....




I originally wanted to have a smashed Chimera on the base, but a Rhino was a lot easier :P.
Especially when you're armed with a hammer and a saw XD

The only issue with the Rhino is that it has no interior at the front.
So I set about the detailing...







The driver and engine are taken from the Landspeeder with some plasticard, guitar string, cogs and so on.
The driver needs to be....damaged somewhat.

Once detailed it looks a bit more like this;




Considering where the foot is planned to end up, the top hatch needed to be more damaged, so I started hacking it apart...




Which I think looks a little better.
None of this is stuck down yet, as I have to 'tarmac' the road and find a few more details/ debris to add.


I've prepared the rest of the basic structure of Imperial Knight ready to build once the base is finished.
I just want to add more details to it... I'm thinking cogs as I have a good few spare aha




So yeah, that's one of the things I've been up to.

Feel free to throw comments, constructive criticism or whatever at me.
You can do so on here, on my blogs, on my Twitter or on my Instagram.

That's all for now...


-DH-

Monday, 22 September 2014

72. Terrain = Grey. Brown. Repeat. 40k Urban Terrain. Crashed Aquila part 4.

Seriously.
Having themed terrain is awesome. Having a 6 x 4 Board is awesome.
Having them theme matched is extremely awesome.
Having to paint them to match is dull as fuck.


GREY?! BROWN?!
You know it.

So the day I updated this project last time round I thought I'd start doing the grey layers.

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Same(ish) recipe as always; Dark grey > Medium Grey > Light grey > Wash black > Final Brybrush.
(There are a couple of layers in between each stage but you get the idea)

Towards the end of last week (Friday?) |I started on the browns.
Same principle as with the grey, just with added dabbing and stippling on the ship itself to give it a weathered look;

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A closer picture

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A close up of the metal

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The metal was easier than I'd anticipated.
The original layers were; Brown > Tin Bitz > Boltgun metal > Chainmail > Brown/Black wash

So to bring it back up after the basing layers got on it I gave it a heavy drybrush of Boltgun Metal.
Then I washed it with a 50/50 mix of Vallejo Smoke and Nulan Oil Wash, watered down a fair amount.
It gives it a very worn/oily brownish tint.
After that a quick drybrush of Boltgun and Chainmail and that's it.

Still some work to be done on this  ¬_¬
I've done some light weathering but I want a bit more; chipped paint, rents and tears maybe.
I want to work on the front piece a bit more; better smoke damaged glass, maybe a bit of blood splatter on the cockpit.


Also I'm toying with rust, and adding some brass details with verdigris. Thoughts?
Either comment on my wip thread on the bolter and chainsword, comment on this post or hit  up on Twitter @DarKHAZZl3


See you next time hivers
-DH-

Saturday, 14 June 2014

61. A Marble Finished Road to Glory. Sisters of Battle Part 16.

Woooo. Painting marble is so much fun!

Sarcasm does not work on the internet you say?
Well then...

Yeah. It sucks.


I decided to try my hand at painting marble for the basses my Sisters of Battle.

We start with two types of undercoat.
Black and white.

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Quick comment. Black doesn't work very well... moving on.
I honestly didn't know what I was doing here, except for using a lot of layers... so I googled.
Oh how I googled.

I viewed many a tutorial, and then I found this -
http://www.wampforum.com/VB4/content.php?r=2565-Orki-s-marble-tutorialIt seemed reasonable so I thought I'd give it a go

Using the colours in the guide (or close enough at any rate) I came up with this for the first step.

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I know. The picture isn't that helpful.
But seriously. There is no easy way to photograph that thing!!


I thought it looked like a good start. Nothing like the guide really, but still and reasonable beginning.


So then I moved on to the veins and glaze/washes...


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Looking back it isn't really that bad. I think using such a dark brown glaze was a mistake, and I should have used such a less vivd purple.
I think in future attempts I'll use something darker/ mix it with brown.

however, at the time I made the stupid attempt of carrying on instead of calling it a day....

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Totally ruined it.

So there you have it!
Hobbing isn't always bells whistles and happy days.
Sometimes painting ends in abject failure.
Though I have learned a thing or two.

Back to the drawing board with the marble then!

If you have experience in the art of painting marble effects then please, drop me a line.
Also, any other comments, suggestions, criticisms and all that jazz more than welcome.

You know the drill by now; Follow the blog, leave me a comment or hit me up @DarkHaZZl3 on Twitter.

Taanks for reading.
-DH-

Sunday, 30 March 2014

51. 40k Urban Terrain - Crashed Landspeer part 2.

Another day, another update!

Let's get straight to it shall we?

The idea behind the Landspeeder is that it was shot down.

I ripped open the back so it looks like the engine took a hit before it crashed.

The obvious issue here is that with a gaping hole in the back, all you can see is flat grey plastic.
So I had to build a engine/turbine.


My first concept was terrible;

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But it gave me the inspiration to make the second;


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The unit is made from a wooden cog (I bought a pack from ebay), some plasticard tubing and a... thing... from LEGO Bionical.

I appear to have not taken a picture of the second unit before basing.
So here is the first layer of basing (plus second engine) before undercoating and such;


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And then, with the final layer of basing (Terrible picture);


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The second engine block is made using the same materials as the first.
I added watch pieces (again, ebay) to make spike/rotating thing (I have no idea what it would be called...)


And there we have it.
Another day, another update!

Just a small one today.
I have been working on other projects... but I'm saving those for later posting material.

If you want a sneak peak head over to My armies of the Imperium WiP post on the B&C
( I know I usually do sneak peaks here first, but I'll be posting a complete version here in one post).

Any comments welcome; feedback, crtique, support or your own experiences making terrain!
You can post them here, in the comments,
On my WiP post on the B&C (linked above)
Or hit me up on Twitter; @DarkHaZZl3

As always thanks for reading!

-DH-

Thursday, 8 August 2013

18. A Marble Road to Glory. Sisters of Battle part 7. Stripping the line troops and doing things right.

Update time? Yes?
No blog comments? Well fuck you.

I jest, I don't expect any comments, though some feedback/friendly chatter would be nice.

Anyways, Forward for the big E!

So, yeah... guess what happened (*cough*hobby*cough*ethos*cough*).

I stripped my sisters and started form the ground up.
So that post before that said 1,500 points built?
Invalid.

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Instead of waiting around with this project though, I've steamed ahead.
I want my Sisters up and running as soon as possible, while maintaining a decent standard.

So,
Step one; Mould lines, Barrels... in process, almost done.

Step two; Basses!
I want my sisters to be in theme with my urban board... but at the same time I want them to stand out.
The theme I've gone for is 'ruined chapel/ adeptus ministorum building.'
To represnt this I've used plasticard to make marble like slabs and smashed them up a bit; added cracks, chipping, bullet ricochet marks...
Enough talk. WiP pictures!


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2.5 x 2.5 squares form the marble slabs.

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Cut them up, and scuff them up a bit...

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Boom!

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*Shudders*

Only one is fully done, but they're almost their.... just the wear and tear to be finished and that is my whole army (except for Celestine's) basses.

Speaking of Celestine...
   I'm using Celestine as my Primary HQ, but she will actually represent Cannoness Superior of L'Ordre des Angels.
While I want the model to recognisably St. Celestine, I want it to be different enough to obviously not be her. Most of this will be down to the paint job, but I felt a few subtle conversions wouldn't go a miss.
Enjoy!


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Simple enough really.
Remove the dove, stick on the Cannoness Melta Pistol.
Remove the Ardent blade (too flimsy looking if you ask me), and stick on the Cannoness power sword (With a little bit of vambrace still attached).
I need to fill in the gap left by the joint. I might make it look like bionics to help explain her miraculous survivability.


On a similar, but apparently far more complicated topic; I seem to have run into a bit of a problem, and his name is Uriah Jacobs.
While I own him, I hate the model.
As such I want to create my own High Priest, whom is head of the Adeptus Ministorum on my Orders home world.
All I have so far is this;


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Not much, I know. Any suggestions on bitz to use? Primarily after what body/legs/arms I could use.
Advice and suggestion greatly appreciated as I'm stumped.


While trying to upload the pictures my phone bugged out.... so I actually have finished building my Seraphim squad - The Angels wings.
But they can wait until another day.

Comments and criticism more than welcome!

By faith and fire!
-DH-